Friday, April 13, 2012

iPad App Reviews

The first app I downloaded was one called "Kids Math." Since I am specializing in math and majoring in elementary education I thought this would be a good one to try out. With this game children learn adding, subtracting, and counting skills. You are given a problem such as 15-1= ? and the numbers are attached to a picture of a fruit. The problem is solved by counting the fruit. Then the player taps on a star with the correct answer on it. If you get the answer right, a smiley face appears and if you get the answer wrong a sad face appears and you are shown the right answer. I am interested in teaching grades K-2, so I would definitely use this app in my classroom. Not only does it help improve adding, subtracting, and counting skills, it also includes images to go with the problem that would help any visual learners.

The second app I downloaded was one called "My First Puzzles, the Alphabet." This one is best suited for preschool and kindergarten ages. With this app, children can learn what different letters look by putting puzzles pieces together. Once the letter gets put together correctly, the letter is pronounced so the children can hear how the letters sound and the difference between them. Another thing I like about the app is that it includes languages other than English, such as French, Spanish, Italian, and Dutch. I would use the app in my kindergarten class when I am first teaching the students their letters and the way they sound. The app would also be helpful to anyone learning a different language's alphabet.

Thursday, April 12, 2012

WebQuest Link & Question

Here is a link for my WebQuest currently titled Jhanlin's WebQuest, but the title will be changing when I come up with a better one. Right now the driving question I have in mind is "What if books weren't written?"

Sunday, April 8, 2012

DEJ #11: Thinking Creatively

The first interesting thing I learned from the video was that quality teaching includes transforming the content of the lesson. This transforming act has to deal with Pedagogical Content Knowledge or PCK for short. This transformation has to make things interesting and accessible to students. The transformation is the act of learning how to think in a disciplined manner.

The second thing I learned is that teachers can't always keep up with technology because of how quickly it changes. Expecting teachers to be able to keep up with it when most other people can't is too much and unfair. It was nice to hear that someone else thinks it is unfair to take it out on the teachers if they can't keep up with it. Normally I hear everything being blamed on the teachers. Their solution is instead of trying to keep up with the change, teachers should develop a thoughtful and playful attitude toward the new mediaecology.

The third thing I learned is that even though everybody makes a big deal out of digital technology, digital technologies are messy and complicated at times. The video gave an example of the I-phone and how it is unstable. I agree that it can be messy and needs some errors sorted out. However like the video said, technology does change everything sometimes for the bad but most of the time for the better once any errors get sorted out.

Thursday, April 5, 2012

Web 2.0 Tool Review: Kerpoof

I investigated the Kerpoof Web 2.0 tool. On Kerpoof there are different activities for different ages pretty much from K-8 grades. Kids can draw pictures, make a movie, tell stories, spell words and guess them out, and make cards. Kerpoof also offers several options for teachers. On Kerpoof teachers can download lesson plans, give ideas, and even has an option for teachers to arrange their students in groups and have them communicate with the teacher that way. Kids can also earn "Koins" that they can use at the Kerpoof store to "buy" brushes to draw with for example. Kerpoof is a way students can learn, but in a creative way that incorporates technology into the classroom. Below is a simple picture I did of a smiley face on Kerpoof.

Storybird

Here is my Storybird project I did titled "Why Do I Have to go to School Today?". Hope you enjoy :)

Thursday, March 29, 2012

All About Me: Scratch Project

Here is my scratch project About Me. In it I used the scratch card for glide on my person and change color on the rug.

Wednesday, March 28, 2012

DEJ #10: Sowing the Seeds For a More Creative Society

Quote:
"Success is based not only on what you know or how much you know, but on your ability to
think and act creatively." (Resnick 2007)

Response:
When I first read the above quote I did not agree with it. I made it through high school pretty successfully without really having to think or act creatively, unless I was at band. However, I realized that high school isn't the real world, despite what some people think.In order to succeed in my profession in the real world, I'm going to need to improve my creative thinking, especially since I'm going to be a teacher. If I'm going to be a successful teacher, not only do I need to be able to think creatively to get lessons across, but I am going to have to help my students develop their creative thinking skills. That's slightly intimidating considering I had very few teachers tried to get us to think creatively and develop those skills. Fortunately, my skills are getting better from working as a tutor this year. I plan on intergrating technology, such as the Scratch program, into my classroom to help with developing creative thinking skills so my future students will have the best chance for success in their lives.

Related Resource:
This is a blog posting from Pyschology Today that talks about the 12 things that weren't taught in school about creative thinking. If teachers would use the 12 things mentioned in their classroom to help develop creative thinking, it would be a help to the students.

12 Things About Creative Thinking

References:
Resnick, M. (2007, December). Sowing the seeds for a more creative society. In International society for technology in education. Retrieved March 28, 2012, from http://web.media.mit.edu/~mres/papers/Learning-Leading-final.pdf

Michalko, M. (2011, December 2). [Web log message]. Retrieved from http://www.psychologytoday.com/blog/creative-thinkering/201112/twelve-things-you-were-not-taught-in-school-about-creative-thinking

Sunday, March 25, 2012

Scratch Project

Here is the link to my scratch project. It is about a cat in space experiencing no gravity. A little silly but oh well.

Wednesday, March 21, 2012

DEJ #9:10 Things Schools Can Learn from Video Games

Quote:
"It is traditional that schools would teach students to move as fast and efficiently as possible towards a goal, but games are different. They encourage players to sit back, explore and not move on too quickly, think laterally not linearly, and to re-evaluate one’s goals on occasion."


Response: 
I chose the above quote because I agree with it. I feel that sometimes teachers move on to a new subject or skill too quickly. Sometimes students aren't given a chance to explore and have fun learning a skill. For example, sure elementary school students need to learn their multiplication tables. Instead of trying to see how fast the students can memorize them for a quiz, like my teachers did, why not play games or something to help the students have fun with learning. With adding games into education, the students still learn the same concepts and skills. They get to learn them in their own time and get to explore. For example, when I was in fifth or sixth grade, we learned about life on the Oregon Trail. Instead of just talking about it, our teacher let us play the game version so we could learn about it firsthand and explore for ourselves. Exploring events in history or different skills learned in the classroom is a great way to learn and games are an excellent way to explore.


Related Resource:
I found an article from EDUCAUSE Quarterly called Games and Learning that says, "Digital games have the potential to bring play back to the learning experience." The article also argues how games and play can help grow an effective learning environment for reasons such as "They are immersing; require the player to make frequent, important decisions; have clear goals; adapt to each player individually; and involve a social network."


Reference:
  "10 things schools can learn from video games." . N.p., 2012. Web. Retrieved on March 21, 2102 from http://www.learningingaming.com/10-things-schools-can-learn-from-video-games/



Oblinger, D. G. (2006). Games and learning. EDUCAUSE Quarterly29(3), Retrieved on March 21 2012 from http://www.educause.edu/EDUCAUSE+Quarterly/EDUCAUSEQuarterlyMagazineVolum/GamesandLearning/157406 

Tuesday, March 20, 2012

Gardens of Time Activity

1. Interaction: This game is very interactive. For one thing, you have game characters giving you instructions and giving you background information. The characters introduce themselves and tell you about other characters. You also interact with other people by adding neighbors. Once they are neighbors you can visit their garden, hide gifts, send gifts, and also send help requests.
4. Customization: Gardens of Time lets you customize how your garden looks and what you put inside your garden. You can chose the flowers you place or which buildings and artifacts go in your garden. You can have a pattern to your arrangement or you can randomly place artifacts wherever. Gardens of Time lets you be creative.
5. Ordered Problems: Gardens of Time has order; it's not a random game. With Gardens of Time you have to complete quests in a certain order. You can't move on until you finish the previous quest. 
8. Within the Regime of Competence: To me, Gardens of Time is engaging and doable, but also challenging. It is easy to get caught up in finding the items as fast as you can in order to get more points than your neighbors on a scene. It is also challenging because some of the items are harder to find than others.
10.Exploring: The game is all about exploring different background eras looking for different items. The gist of the game is that you are exploring back in time looking for artifacts to bring back

Sunday, March 11, 2012

Website Evaluation

The website I chose to validate was Dihydrogen Monoxide Research.

Who?
The organization in charge of this website is Dihydrogen Monoxide Research Division because that is the name of the website. I know it is by an organization because the hmtl has a .org ending, http://www.dhmo.org/. However, it was written by a Tom Way. I know this because at the bottom of the page it specifically states "Copyright @ Tom Way." The webpage also has a logo from the United States Environmental Assessment Center that when you click on it, you are taken to an article entitled "Dihydrogen Monoxide-The Truth."

When?
The website says it was last updated on March 11, 2012, which is today's date. Yesterday when I looked at the website the last updated date was March 10, 2012. So apparently the website is updated every day? However underneath the last updated date there is a note that says "Note: content veracity not implied." Veracity is another word for truth, accuracy, or reliability. The note instantly causes the website to lose in validity that it may have had from the last updated date.

What?
The website makes a lot of claims about how harmful DMHO is but they don't have much to back it up with. Any links provided were the same way. I know that this is an "organization" but it just seems a little biased. They only present their side and view without presenting the other. That also loses credibility a little bit.

Overall:
I don't think the website is considered a reputable source. The note about how content veracity is not implied just proves that not all the information is necessarily the truth. They may be an organization but that doesn't always mean that they are a reputable source.

Thursday, March 8, 2012

DEJ #8: Wikipedia

a) What is Wikipedia?
 Wikipedia is a Web based encyclopedia that is in many different languages and ran by the Wikimedia Foundation.


b) How would you answer the question posed in this piece “How reliable can a source be when anyone can edit it?"
I would answer the question by saying that there is no way to know for sure the information on Wikipedia is reliable unless one does more research.

c)Who do the creators of Wikipedia place their trust in when it comes to weeding out misinformation?
They place their trust in the massive amount of people who use Wikipedia to spot and correct/remove false information.

d) Why did founder Larry Sanger leave Wikipedia?
He left Wikipedia because he believed that the experts should be given more authority.

e)What would abuse or vandalism look like on a Wikipedia page?
Abuse or vandalism on a Wikipedia page would be a person posting nonfactual information on purpose just to benefit him/her. Offensive language and derogatory remarks would also fall under abuse or vandalism.

f) What do the statistics quoted in the third paragraph of this piece reveal?
They reveal how popular Wikipedia is and how often it is used.

g) Why do you think Wikipedia is so successful?
I think Wikipedia is so successful because you can find almost everything on Wikipedia. The information found on Wikipedia is simple and to the point so you can find the answer to your question easily.

h)  Why might Wikipedia’s creators not want to accept advertising?
They may not want to accept advertising because there budget is around $3 million so if they accpet advertising that may lower their profit.

i) How does Wikiscanner help increase the reliability of Wikipedia entries?
Wikiscanner helps increase the reliability for entries because with Wikiscanner you can check the IP address of the anonymous site editors that way you can see if the editors are reliable or not.

Resource:

Cohen, N. (2009, February 6). Wikipedia. In New York times learning networks. Retrieved March 8, 2012, from http://www.nytimes.com/learning/teachers/featured_articles/20090206friday.html

My Teaching Philosophy Voki

Friday, March 2, 2012

DEJ #7: Teaching Media Literacy

Quote:
"Scholarly research moves at a snail's pace compared with the speed at which information and communication technologies proliferate. The current research does, however, provide ample evidence of the growing need for media literacy instruction that targets the added cognitive demands posed by the Internet."


Response:
 I do find it slightly sad that media literacy has not made it's way into the class room considering the amount of technology emerging. Now students, or anyone for that matter, can connect to the Internet and look something up numerous ways either via smartphone or computer for example. Therefore students today are spending more and more time online. So it makes sense that teachers would want to incorporate different technologies and tools into the classroom. Currently, like the article said, most students learn about evaluating online sources for research papers. That's all I ever learned. Also, according to the article, a different set of skills are required for reading online than reading a printed book. When are the students going to be able to learn or develop these skills? Researchers need to kick it into high gear and figure out the best way to teach media literacy in schools before it is too late.


Reference:
David, J. L. (2009). Teaching media literacy. Educational Leadership, 66(6), 84-86. Retrieved on March 2, 2012 from http://www.ascd.org/publications/educational-leadership/mar09/vol66/num06/Teaching-Media-Literacy.aspx


Related Resource:
The following is an article I found from The Center of Media Literacy that was printed in the Los Angeles Times back in November of 2003 calling for media literacy to be provided in the school system. That was almost ten years ago and much progress hasn't been made.


A Plea for Media Literacy


Shaw, D. (2003, November 30). A plea for media literacy in our nation's schools. Los angeles times. Retrieved on March 2, 2012 from http://www.medialit.org/reading-room/plea-media-literacy-our-nations-schools

Sunday, February 26, 2012

DEJ #6:Seven Power Lens

Quote:
"News is truth shaped by an author and editor."

Response:
    I completely agree with the above quote. The news is not the "honest truth." Especially not after it has been shaped by the author and/or editor. It has to be edited and shaped in a way so it can't be found offensive. Also, since it is "shaped" by the author and editor, then their personal opinions and feelings get into the way of the truth. News media is frequently biased. If the network favors one Presidential candidate over the other, the favored one has the most stories to have him/her appear in the best light. Despite what some people belief the news is not objective and truthful.Wait, it is the truth, after it has been "shaped by an author and editor." However, if it has been shaped or changed in anyway, it is not the truth.


Resource:
Abilock, Debbie. "A Seven-Power Lens on 21st-Century Literacy." . N.p., 21 Apr. 2002. Web. 22 Feb. 2012.https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B6DFAmexYq7vMTFmZjZhNWItZWY5Ni00NzdhLWIxYzItMmE4NmI0MGI5NzJl&hl=en

Related Resource:
This youtube video talks about and describes some of the ways the media has been caught lying or concealing the truth especially during the 2008 Presidential election.

Day, J. (Producer). (2008). Media caught lying, verson 2. [Web Video]. Retrieved on February 26, 2012  from http://www.youtube.com/watch?v=7iW5kOB1pmg

Thursday, February 23, 2012

Class Activity 1: Obama Pictures (Picture 1)

 People
 Objects 
 Activities
1)     Coast Guard on the ferry
 Sky
American flag
 Looking at the sea
2)     Two coast guards on the ferry
 Ferry control tower
 Looking at sea with binoculars
3)     Mayors of Gulf Shore Ala. & of  Dauphin Island
 Crane
Concrete wall
Part of the ocean
 Walking down the pier
4)     President Obama,
Governor of Alabama, and US Coast Guard Adm
 The pier
Part of a concrete wall
 Walking down the pier
Obama smiling
Other people talking


Things I infer from the photo:
1) Obama is confident in his solution
2)The people are near the water so they're working on resolving the oil spill
3) Obama took care of the problem
The questions the article raises to my mind after seeing the picture are:
 "How is he seizing the claim process? How is he fixing things because it doesn't look like he is? and Why doesn't he look like he is taking this seriously?"

Tuesday, February 21, 2012

Media Literacy Meets ISTE-NETS

Media literacy is extrememly important in this technological day and age because some form of technology is everywhere you turn. One can get news from the Internet, TV, radio, smartphones, I-pads, etc. In order to inquire into what you hear, you need to be able to analyze it, which is a part of media literacy. Media literacy helps you understand and build on the sense of media's role in society and on skills of self expression that are needed for citizens of a democracy.

The first standard I chose is Standard 3. Standard 3 involves working and learning in the model digital age. The substandard I chose is 3d which involves facilitating the use of current and new digital tools to analyze & evaluate & use information resources for research and learning. Media literacy ties in with this standard in a couple of ways. One, if you don't know how to evaluate the information you are researching, you could be in some trouble. Two, with all of the conflicting information out there, it's important to be media literate so you can sort through the lies and recognize them as lies.

The second standard I chose is Standard 1. Standard 1 includes inspiring and facilitating student learning and creativity. The substandard I chose to go along with it is 1a which supports, promotes, and models creative and innovative thinking and inventiveness. In my opinion, this goes along perfectly with media literacy. Media literacy is all about analyzing and evaluating what you see or hear. By promoting innovative thinking, I believe that helps strenghthen your ability to analyze and evaluate.

Friday, February 17, 2012

DEJ #5

The digital story that I created does fall under Fair Use guidelines. One, my digital story was made for a class assignment so it had an educational purpose. Two, many of my pictures were my own personal images so I didn't need to credit them. The images that weren't mine I got from Google images and they were accurately credited at the end of my video. Switchfoot's song This Is Your Life was used as the background music to my video but I didn't change it from it's orginal format or try to claim it as my own. I properly credited the song at the end of the video as well. The final reason I know my digital story falls under Fair Use guidelines is because Youtube didn't block or take my video down from the site.

Thursday, February 16, 2012

Activity #2: Code of Best Practice in Fair Use for Media Literacy

1.)Media in education is using digital and audiovisual material to pass on facts and information. Media literacy education is teaching people to access, analyze, evaulate, and communicate messages, but it can only work when people have a clear understanding of "fair use".

2.)The social bargain at the heart of fair use is copying.

3.)Fair use is more important today because copy right protects more works now for longer, creators have a harder time obtaining and paying for licenses to use the material.

4.) Two key questions that judges use to determine fair use are:
"Did the unlicensed use “transform” the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original?" and "Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use?"

5.)Yes that is Fair Use because the material it was being used a teaching tool and since that was the nature the copyrighted work was being used for a teacher showing The Lion King would fall under Fair Use.

6.) The principle that relates the strongest to my digital story is principle 4.. It relates the best because I used a video editing software to make it and I included parts from copyrighted material for illustration and sound.

7.)No.

8.) No because you are using it for educational purposes. All you have to do is cite the information you used.

9.)Yes, educators need to do things legally so they can teach their students the right & legal thing to do.

10.) The myth that surprised me the most was that fair use was too complicated and best left up to lawyers because that's what I thought. I didn't think it was that easy.

Friday, February 10, 2012

DEJ #4 The Fine Line Between ADHD and Kinesthetic Learners

Quote:
     "Now, teachers, relatives, and next-door neighbors are quick to point out the characteristics of ADD. Increasing numbers of youngsters are routinely placed on ”trials” of Ritalin, without first ruling out other factors that could be causing apparent ADHD symptoms. A kinesthetic learner may not need medication so much as innovative teaching methods." (Linksman)

Response:
     I completely agree with the above statement. I believe people today are too quick to put a label on who they deem to be "problem" kids. If they are fidgeting  around, always getting up out of their seat, or causing a disturbance, it must be because they have ADD or ADHD. Some teachers don't stop and think that maybe their teaching style isn't helping the student(s) learn. They automatically stick a label on them, maybe recommend to the parents that the child is ADHD, and then go on. As a teacher, it is his/her job to educate and help the students learn. In order to do that, teachers need to learn what teaching style the students have and then try to accommodate each of the styles by mixing up his/her teaching style.
    Technology can help kinesthetic learners in numerous ways. For one thing, learning via technology provides a way for hands on learning that kinesthetic learners benefit from. For example, if in a science or health, instead of listening about open heart surgery, have students "perform" open heart surgery by using a simulation or something of that nature. Teachers can have students take or find pictures to put together video story. Instead of talking about how buildings are made to be earthquake resistant, have the student build a model and test it out.  Ipads have numerous educational apps that can be used also to help kinesthetic learners.

Reference:
Linksman, R. (n.d.). The Fine Line Between ADHD and Kinesthetic Learners - Free Article. ACN: Alternatives for autism, Tourette syndrome, ADHD, learning problems, obsessive compulsive disorder, depression. Retrieved February 10, 2012, from http://www.latitudes.org/articles/learn01.html

Kinesthetic teaching strategies. (2011, September 24). Retrieved on Feburary 10, 2012 from http://www.best-teaching.com/09242094-kinesthetic-teaching-strategies/

Related Source:
This website offers numerous teaching strategies to help reach the kinesthetic learner.

Thursday, February 2, 2012

Double Entry Journal #3: The Keypad Solution

Quote:
“And so it is rather bizarre that the first widespread change in how people spell English words appears to have come from a group of (largely) young people sending text messages to one another with cellular phones and other electronic devices.” (Shea 2010)

Response:
I was rather surprised by the above quote. Up until I read this, I never considered the idea that texting was the first widespread change in how people spell English words. I was always under the impression that other major changes in spelling had already occurred.  For example, English spelling that was used in the time of William Shakespeare or the 1700’s are not frequently used today. In my opinion, I see that as a “widespread change” in the spelling of English words. Yes, texting has made an impact but when it comes down to it, most of the abbreviations have already been around. The article states that “virtually all the commonly used ones can be found in English a century ago.” (Shea 2010) On the other hand, I can see how it has been making a change. For example, in my high school English class, I listened to enough lectures about the importance of using proper English in our papers instead of texting abbreviations. Since she had to repeat that lecture numerous times, apparently that was becoming quite the problem. Seeing as I helped proofread many of my classmate's work, I agree with her.  Using abbreviations such as "ur" or "btwn" in a paper isn't the best idea, no matter how long they have been around. I believe that if students don’t understand the proper time to use the “texting lingo”, then that is when a problem occurs.

Reference:
Shea, A. (2010, January 22). The Keypad Solution. The New York Times. Retrieved February 2, 2012, from http://www.nytimes.com/2010/01/24/magazine/24FOB-onlanguage-t.html

Related Resource:
http://www.youtube.com/watch?v=2Cs85s4w2U0
This video goes along with my viewpoint of how "text talk" may not be ruining the English language, but it is becoming a problem in school systems today.


VOALearningEnglish. (2010, February 22). Students' Writing and the Web: Motivator or OMG?. Retrieved on 2 February 2012 from http://www.youtube.com/watch?v=2Cs85s4w2U0

Friday, January 27, 2012

Double Entry Journal #2: Web 2.0 and Emerging Learning Technologies/Learning Styles

Quote:
"According to many researchers, children can learn more effectively when they play video games than when they read books." (Web 2.0 2011)

Response:
This quote angered me in a way. I've always enjoyed and valued reading even when I was younger. For me, there was and is nothing better than to crack open a new book to learn about and travel to world different from my own. For example, I learned about everything from the Revolutionary War to Titanic just by reading the Dear America book series. Reading is how I learn. I understand that times are changing and different people learn different ways. However, I am failing to see how learning from reading a book can become outdated. I am all for mixing it up a little bit when it comes to learning. Since this is the digital age, I can understand and even agree with mixing technology into education. What I don't agree with is the idea that books are becoming obsolete and how video games are becoming the way to learn. Teaming up education and technology together is a good thing, until people try to use technology to make education easier and less challenging. In my opinion, learning via video games all the time is taking the easy way out. Students should be challenged and pushed to do above and beyond what is required. In this day and age, what is more challenging that reading a book to learn? Apparently nothing.

Reference:
Web 2.0 and Emerging Learning Technologies/Learning Styles. (2011, May 19). In WikiBooks. Retrieved January 27, 2012, from http://en.wikibooks.org/wiki/Web_2.0_and_Emerging_Learning_Technologies/Learning_Styles  

Resource:
This cartoon is basically stating that children today don't read anything longer than a text message or read hardly anything at all. Other cartoons that go along with my opinion are at http://www.glasbergen.com/cartoons-about-reading/

Glasbergen, R. (Artist). (2011). Cartoons about reading. [Web Drawing]. Retrieved  on January 27, 2012 from http://www.glasbergen.com/cartoons-about-reading/ 

Thursday, January 26, 2012

What Kind of Learner Are You?

  • Visual: 3  Aural: 4  Read/Write: 3 Kinesthetic: 7
I found out that I was a Kinesthetic learner which means I learn best by doing. In order to show that, I made my hands larger and a brighter color so they would stand out. Some strategies I can employ as a learner is to go ahead and try something out. If I don't succeed, then I know what not to do for the next time. Another strategy I can employ is to go ahead and attempt something instead of waiting and watching someone else go first. Personally, I always thought I was more of a visual learner because I feel as if I learn best by following an example. Technology can be used to support my learning style in a couple of different ways. Such as:
  1. By using ISTE-NETS Standard 1d (Facilitate and Inspire Student Learning and Creativity) I can use a virtual world which I can make up in order to connect & share ideas with others by modeling our ideas.
  2. By having my class use online simulations of things such as space travel, they can know how it feels to go into space without actually going. (Standard 2. Design and Develop Digital-Age Learning Experiences and Assessments)
  3. If the class was learning about current issues around the globe, by having them watch videos they can gain an understanding of what is happening. Once they gain that understanding, by using tools such as Skype, they can discuss the issues and their ideas for a solution with other students so they see and respect another point of view. (4. Promote and Model Digital Citizenship and Responsibility)

Tuesday, January 24, 2012

Sunday, January 22, 2012

DEJ #1: Education Needs a Digital Upgrade

Quote:
"Fully 65 percent of today's grade-school kids may end up doing work that hasn't been invented yet." (Heffernan 2011)

Response:
   The previous statistic I find absolutely mind boggling. Things I were taught in grade school, approximately ten years ago, will be irrelevant soon, if they aren't already. At the moment, it looks like nearly two thirds of the next generation will be unprepared for their future jobs. I believe it is through schooling that a person prepares, learns, and starts training for their chosen profession. That preparation starts in grade school. As a future elementary school teacher, I can already feel the pressure and stress of starting to prepare my students for a job that doesn't exist yet. That is why America's education needs a boost. Education needs to change as times change. Otherwise, students will be held back and limited. The article says that currently many teachers do not "possess the digital prowess" and that can hurt the students in the long run. As a teacher, it will be my job to keep up with the changes in order to start preparing the students for their future.

Reference:
Heffernan, V. (2011, August 7). Education needs a digital upgrade. Retrieved from http://opinionator.blogs.nytimes.com/2011/08/07/education-needs-a-digital-age-upgrade/

Related Resource:
This article gives eight ways that technology is improving the classroom. This article is nearly two years old. Therefore I'm sure more ways have been found that technology improves the classroom.
Kessler, S. (2010, November 22). 8 ways technology is improving education. Retrieved from http://mashable.com/2010/11/22/technology-in-education/  

Thursday, January 19, 2012

Intoductory Post

My name is Jennifer Hanlin. I come from the small town of Petersburg, WV. I'm a freshman at Fairmont State University majoring in elementary education and specializing in mathematics. I have the option of teaching from K up to middle school math. Right now I am torn between teaching grades K-2 or teach middle school math. Fortunately I have some time to make up my mind. Anything else, just get ahold of me :)